Difference between revisions of "Fixture:getGroupIndex"

m
m
 
(One intermediate revision by one other user not shown)
Line 1: Line 1:
{{newin|[[0.8.0]]|080|type=function}}
+
{{newin|[[0.8.0]]|080|type=method}}
 
Returns the group the fixture belongs to. Fixtures with the same group will always collide if the group is positive or never collide if it's negative. The group zero means no group.
 
Returns the group the fixture belongs to. Fixtures with the same group will always collide if the group is positive or never collide if it's negative. The group zero means no group.
  
Line 16: Line 16:
 
* [[parent::Fixture]]
 
* [[parent::Fixture]]
 
* [[Fixture:setGroupIndex]]
 
* [[Fixture:setGroupIndex]]
 +
* Fixture:getCategory
 
[[Category:Functions]]
 
[[Category:Functions]]
 
{{#set:Description=Returns the group the fixture belongs to.}}
 
{{#set:Description=Returns the group the fixture belongs to.}}

Latest revision as of 01:39, 28 April 2023

Available since LÖVE 0.8.0
This method is not supported in earlier versions.

Returns the group the fixture belongs to. Fixtures with the same group will always collide if the group is positive or never collide if it's negative. The group zero means no group.

The groups range from -32768 to 32767.

Function

Synopsis

group = Fixture:getGroupIndex( )

Arguments

None.

Returns

number group
The group of the fixture.

See Also


Other Languages