Difference between revisions of "Body:setLinearDamping"
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− | Sets the linear damping of a Body | + | Sets the linear damping of a Body. The linear damping is the rate of decrease of the linear velocity over time. A moving body with no damping and no external forces will continue moving indefinitely, as is the case in space. A moving body with damping will gradually stop moving. |
− | + | Linear damping can take any value from 0 to infinity. It is recommended to stay between 0 and 1, though. Other values will make the objects look "floaty"(if gravity is enabled). | |
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− | Linear damping can take any value from 0 to infinity. It is recommended to stay between 0 and | ||
== Function == | == Function == | ||
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== See Also == | == See Also == | ||
* [[parent::Body]] | * [[parent::Body]] | ||
+ | * [[Body:getLinearDamping]] | ||
[[Category:Functions]] | [[Category:Functions]] | ||
{{#set:Description=Sets the linear damping of a Body.}} | {{#set:Description=Sets the linear damping of a Body.}} |
Latest revision as of 11:06, 3 April 2023
Sets the linear damping of a Body. The linear damping is the rate of decrease of the linear velocity over time. A moving body with no damping and no external forces will continue moving indefinitely, as is the case in space. A moving body with damping will gradually stop moving.
Linear damping can take any value from 0 to infinity. It is recommended to stay between 0 and 1, though. Other values will make the objects look "floaty"(if gravity is enabled).
Function
Synopsis
Body:setLinearDamping( ld )
Arguments
number ld
- The new linear damping
Returns
Nothing.
See Also
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