Difference between revisions of "Body:setLinearDamping"
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Sets the linear damping of a Body. The linear damping is the rate of decrease of the linear velocity over time. A moving body with no damping and no external forces will continue moving indefinitely, as is the case in space. A moving body with damping will gradually stop moving. | Sets the linear damping of a Body. The linear damping is the rate of decrease of the linear velocity over time. A moving body with no damping and no external forces will continue moving indefinitely, as is the case in space. A moving body with damping will gradually stop moving. | ||
− | Linear damping can take any value from 0 to infinity. It is recommended to stay between 0 and | + | Linear damping can take any value from 0 to infinity. It is recommended to stay between 0 and 1, though. Other values will make the objects look "floaty"(if gravity is enabled). |
== Function == | == Function == |
Latest revision as of 11:06, 3 April 2023
Sets the linear damping of a Body. The linear damping is the rate of decrease of the linear velocity over time. A moving body with no damping and no external forces will continue moving indefinitely, as is the case in space. A moving body with damping will gradually stop moving.
Linear damping can take any value from 0 to infinity. It is recommended to stay between 0 and 1, though. Other values will make the objects look "floaty"(if gravity is enabled).
Function
Synopsis
Body:setLinearDamping( ld )
Arguments
number ld
- The new linear damping
Returns
Nothing.
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