Difference between revisions of "love.window.getSafeArea"
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{{param|number|y|Starting position of safe area (y-axis).}} | {{param|number|y|Starting position of safe area (y-axis).}} | ||
{{param|number|w|Width of safe area.}} | {{param|number|w|Width of safe area.}} | ||
− | {{param|number| | + | {{param|number|h|Height of safe area.}} |
== Notes == | == Notes == | ||
− | + | Values returned are in DPI-scaled units (the same coordinate system as most other window-related APIs), not in pixels. | |
− | + | ||
+ | === Example === | ||
+ | [[File:safe-area-07.png|150px|thumb|right|Show safe area]] | ||
+ | <source lang="lua"> | ||
+ | function love.draw() | ||
+ | local safeX, safeY, safeW, safeH = love.window.getSafeArea() | ||
+ | |||
+ | love.graphics.translate(safeX, safeY) | ||
+ | love.graphics.rectangle("line", 0, 0, safeW, safeH) | ||
+ | love.graphics.line(0, 0, safeW, safeH) | ||
+ | love.graphics.line(0, safeH, safeW, 0) | ||
+ | love.graphics.circle('line', safeW/2, safeH/2, safeW/2) | ||
+ | love.graphics.circle('line', safeW/2, safeH/2, safeH/2) | ||
+ | end | ||
+ | </source> | ||
== See Also == | == See Also == | ||
* [[parent::love.window]] | * [[parent::love.window]] | ||
+ | * [[love.graphics.translate]] | ||
[[Category:Functions]] | [[Category:Functions]] | ||
{{#set:Description=Gets unobstructed area inside the window.}} | {{#set:Description=Gets unobstructed area inside the window.}} |
Latest revision as of 00:22, 4 February 2023
Available since LÖVE 11.3 |
This function is not supported in earlier versions. |
Gets area inside the window which is known to be unobstructed by a system title bar, the iPhone X notch, etc. Useful for making sure UI elements can be seen by the user.
Contents
Function
Synopsis
x, y, w, h = love.window.getSafeArea( )
Arguments
None.
Returns
number x
- Starting position of safe area (x-axis).
number y
- Starting position of safe area (y-axis).
number w
- Width of safe area.
number h
- Height of safe area.
Notes
Values returned are in DPI-scaled units (the same coordinate system as most other window-related APIs), not in pixels.
Example
function love.draw()
local safeX, safeY, safeW, safeH = love.window.getSafeArea()
love.graphics.translate(safeX, safeY)
love.graphics.rectangle("line", 0, 0, safeW, safeH)
love.graphics.line(0, 0, safeW, safeH)
love.graphics.line(0, safeH, safeW, 0)
love.graphics.circle('line', safeW/2, safeH/2, safeW/2)
love.graphics.circle('line', safeW/2, safeH/2, safeH/2)
end
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