Difference between revisions of "love.audio.setEffect"
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{{newin|[[11.0]]|110|type=function}} | {{newin|[[11.0]]|110|type=function}} | ||
− | Defines an effect that can be applied to a [[Source]]. | + | Defines an effect that can be [[Source:setEffect|applied]] to a [[Source]]. |
+ | |||
+ | Not all systems support audio effects. Use [[love.audio.isEffectsSupported]] to check. | ||
== Function == | == Function == | ||
− | |||
=== Synopsis === | === Synopsis === | ||
<source lang="lua"> | <source lang="lua"> | ||
− | love.audio.setEffect(name, settings) | + | love.audio.setEffect( name, settings ) |
</source> | </source> | ||
− | |||
=== Arguments === | === Arguments === | ||
{{param|string|name|The name of the effect.}} | {{param|string|name|The name of the effect.}} | ||
{{param|table|settings|The settings to use for this effect, with the following fields:}} | {{param|table|settings|The settings to use for this effect, with the following fields:}} | ||
− | {{subparam| | + | {{subparam|EffectType|type|The type of effect to use.}} |
{{subparam|number|volume|The volume of the effect.}} | {{subparam|number|volume|The volume of the effect.}} | ||
− | {{subparam|number|...|Effect-specific settings | + | {{subparam|number|...|Effect-specific settings. See [[EffectType]] for available effects and their corresponding settings.}} |
− | |||
=== Returns === | === Returns === | ||
{{param|boolean|success|Whether the effect was successfully created.}} | {{param|boolean|success|Whether the effect was successfully created.}} | ||
== Function == | == Function == | ||
− | |||
=== Synopsis === | === Synopsis === | ||
<source lang="lua"> | <source lang="lua"> | ||
− | love.audio.setEffect(name, enabled) | + | love.audio.setEffect( name, enabled ) |
</source> | </source> | ||
− | |||
=== Arguments === | === Arguments === | ||
{{param|string|name|The name of the effect.}} | {{param|string|name|The name of the effect.}} | ||
{{param|boolean|enabled (true)|If false and the given effect name was previously set, disables the effect.}} | {{param|boolean|enabled (true)|If false and the given effect name was previously set, disables the effect.}} | ||
− | |||
=== Returns === | === Returns === | ||
{{param|boolean|success|Whether the effect was successfully disabled.}} | {{param|boolean|success|Whether the effect was successfully disabled.}} | ||
− | == | + | == Notes == |
− | + | Audio produced by effects are added on top of the normal dry sound from Sources. | |
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== Examples == | == Examples == | ||
+ | === Play music with added reverb === | ||
+ | <source lang="lua"> | ||
+ | love.audio.setEffect("myEffect", {type="reverb"}) | ||
− | + | local source = love.audio.newSource("music.ogg", "stream") | |
− | + | source:setEffect("myEffect") | |
− | |||
− | local source = love.audio.newSource( | ||
− | source:setEffect( | ||
source:play() | source:play() | ||
</source> | </source> | ||
− | === | + | === Play music with distortion === |
<source lang="lua"> | <source lang="lua"> | ||
− | love.audio.setEffect( | + | love.audio.setEffect("myEffect", { |
− | type = | + | type = "distortion", |
gain = .5, | gain = .5, | ||
edge = .25, | edge = .25, | ||
}) | }) | ||
− | local source = love.audio.newSource( | + | local source = love.audio.newSource("music.ogg", "stream") |
− | source:setEffect( | + | source:setEffect("myEffect") |
+ | source:play() | ||
+ | </source> | ||
+ | |||
+ | === Play effect while muting the dry sound === | ||
+ | <source lang="lua"> | ||
+ | love.audio.setEffect("myEffect", {type="chorus", waveform="sine", rate=5, depth=.5}) | ||
+ | |||
+ | local source = love.audio.newSource("music.ogg", "stream") | ||
+ | source:setEffect("myEffect") | ||
+ | source:setFilter{ volume=0, type="lowpass" } -- This volume only affects the dry sound. | ||
source:play() | source:play() | ||
</source> | </source> | ||
Line 124: | Line 66: | ||
== See Also == | == See Also == | ||
* [[parent::love.audio]] | * [[parent::love.audio]] | ||
+ | * [[love.audio.isEffectsSupported]] | ||
* [[Source:setEffect]] | * [[Source:setEffect]] | ||
[[Category:Functions]] | [[Category:Functions]] | ||
{{#set:Description=Defines an effect that can be applied to a Source.}} | {{#set:Description=Defines an effect that can be applied to a Source.}} | ||
+ | |||
+ | == Other Languages == | ||
+ | {{i18n|love.audio.setEffect}} |
Latest revision as of 12:17, 21 August 2022
Available since LÖVE 11.0 |
This function is not supported in earlier versions. |
Defines an effect that can be applied to a Source.
Not all systems support audio effects. Use love.audio.isEffectsSupported to check.
Contents
Function
Synopsis
love.audio.setEffect( name, settings )
Arguments
string name
- The name of the effect.
table settings
- The settings to use for this effect, with the following fields:
EffectType type
- The type of effect to use.
number volume
- The volume of the effect.
number ...
- Effect-specific settings. See EffectType for available effects and their corresponding settings.
Returns
boolean success
- Whether the effect was successfully created.
Function
Synopsis
love.audio.setEffect( name, enabled )
Arguments
string name
- The name of the effect.
boolean enabled (true)
- If false and the given effect name was previously set, disables the effect.
Returns
boolean success
- Whether the effect was successfully disabled.
Notes
Audio produced by effects are added on top of the normal dry sound from Sources.
Examples
Play music with added reverb
love.audio.setEffect("myEffect", {type="reverb"})
local source = love.audio.newSource("music.ogg", "stream")
source:setEffect("myEffect")
source:play()
Play music with distortion
love.audio.setEffect("myEffect", {
type = "distortion",
gain = .5,
edge = .25,
})
local source = love.audio.newSource("music.ogg", "stream")
source:setEffect("myEffect")
source:play()
Play effect while muting the dry sound
love.audio.setEffect("myEffect", {type="chorus", waveform="sine", rate=5, depth=.5})
local source = love.audio.newSource("music.ogg", "stream")
source:setEffect("myEffect")
source:setFilter{ volume=0, type="lowpass" } -- This volume only affects the dry sound.
source:play()
See Also
Other Languages
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Nederlands –
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日本語 –
正體中文 –
简体中文 –
Tiếng Việt –
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More info