Difference between revisions of "love.joystick.getJoysticks"
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{{newin|[[0.9.0]]|090|type=function}} | {{newin|[[0.9.0]]|090|type=function}} | ||
− | Gets a list of connected | + | Gets a list of connected [[Joystick]]s. |
== Function == | == Function == | ||
=== Synopsis === | === Synopsis === | ||
Line 12: | Line 12: | ||
== Examples == | == Examples == | ||
<source lang="lua"> | <source lang="lua"> | ||
− | function love. | + | function love.draw() |
− | joysticks = love.joystick.getJoysticks() | + | local joysticks = love.joystick.getJoysticks() |
− | |||
for i, joystick in ipairs(joysticks) do | for i, joystick in ipairs(joysticks) do | ||
− | print(joystick:getName()) | + | love.graphics.print(joystick:getName(), 10, i * 20) |
end | end | ||
end | end | ||
</source> | </source> | ||
+ | |||
== See Also == | == See Also == | ||
* [[Constructs::Joystick]] | * [[Constructs::Joystick]] |
Latest revision as of 21:55, 20 June 2022
Available since LÖVE 0.9.0 |
This function is not supported in earlier versions. |
Gets a list of connected Joysticks.
Function
Synopsis
joysticks = love.joystick.getJoysticks( )
Arguments
None.
Returns
Examples
function love.draw()
local joysticks = love.joystick.getJoysticks()
for i, joystick in ipairs(joysticks) do
love.graphics.print(joystick:getName(), 10, i * 20)
end
end
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