Difference between revisions of "Canvas:getMSAA"
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* [[parent::Canvas]] | * [[parent::Canvas]] | ||
* [[love.graphics.newCanvas]] | * [[love.graphics.newCanvas]] | ||
− | * [[love.graphics. | + | * [[love.graphics.getSystemLimits]] |
[[Category:Functions]] | [[Category:Functions]] | ||
{{#set:Description=Gets the number of MSAA samples used when drawing to the Canvas.}} | {{#set:Description=Gets the number of MSAA samples used when drawing to the Canvas.}} | ||
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== Other Languages == | == Other Languages == | ||
{{i18n|Canvas:getMSAA}} | {{i18n|Canvas:getMSAA}} |
Latest revision as of 17:32, 14 March 2022
Available since LÖVE 0.9.2 |
It has been renamed from Canvas:getFSAA. |
Gets the number of multisample antialiasing (MSAA) samples used when drawing to the Canvas.
This may be different than the number used as an argument to love.graphics.newCanvas if the system running LÖVE doesn't support that number.
Function
Synopsis
samples = Canvas:getMSAA( )
Arguments
None.
Returns
number samples
- The number of multisample antialiasing samples used by the canvas when drawing to it.
See Also
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