Difference between revisions of "Body:getLocalPoints"
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{{param|number|x2|The transformed x position of the second point.}} | {{param|number|x2|The transformed x position of the second point.}} | ||
{{param|number|y2|The transformed y position of the second point.}} | {{param|number|y2|The transformed y position of the second point.}} | ||
− | {{param|number|...|Additional x and y position of the points.}} | + | {{param|number|...|Additional transformed x and y position of the points.}} |
== See Also == | == See Also == | ||
* [[parent::Body]] | * [[parent::Body]] |
Latest revision as of 02:50, 3 February 2022
Available since LÖVE 11.4 |
This method is not supported in earlier versions. |
Transforms multiple points from world coordinates to local coordinates.
Function
Synopsis
x1, y1, x2, y2, ... = Body:getLocalPoints( x1, y1, x2, y2, ... )
Arguments
number x1
- The x position of the first point.
number y1
- The y position of the first point.
number x2
- The x position of the second point.
number y2
- The y position of the second point.
number ...
- You can continue passing x and y position of the points.
Returns
number x1
- The transformed x position of the first point.
number y1
- The transformed y position of the first point.
number x2
- The transformed x position of the second point.
number y2
- The transformed y position of the second point.
number ...
- Additional transformed x and y position of the points.
See Also
Other Languages
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