Difference between revisions of "Body:getWorldPoints"
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Transforms multiple points from local coordinates to world coordinates. | Transforms multiple points from local coordinates to world coordinates. | ||
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== See Also == | == See Also == | ||
* [[parent::Body]] | * [[parent::Body]] | ||
+ | * [[Body:getWorldPoint]] | ||
+ | * [[Body:getLocalPoint]] | ||
+ | * [[Body:getLocalPoints]] | ||
+ | |||
[[Category:Functions]] | [[Category:Functions]] | ||
{{#set:Description=Transforms multiple points from local coordinates to world coordinates.}} | {{#set:Description=Transforms multiple points from local coordinates to world coordinates.}} |
Latest revision as of 12:31, 28 July 2021
Available since LÖVE 0.8.0 |
This method is not supported in earlier versions. |
Transforms multiple points from local coordinates to world coordinates.
Function
Synopsis
x1, y1, x2, y2, ... = Body:getWorldPoints( x1, y1, x2, y2, ... )
Arguments
number x1
- The x position of the first point.
number y1
- The y position of the first point.
number x2
- The x position of the second point.
number y2
- The y position of the second point.
Returns
number x1
- The transformed x position of the first point.
number y1
- The transformed y position of the first point.
number x2
- The transformed x position of the second point.
number y2
- The transformed y position of the second point.
See Also
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