Difference between revisions of "SourceType"

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;static: The whole audio is decoded.
 
;static: The whole audio is decoded.
 
;stream: The audio is decoded in chunks when needed.
 
;stream: The audio is decoded in chunks when needed.
;queue: The audio must be manually queued by user with [[Source:queue]] (since [[11.0]]).
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{{New feature|11.0|
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;queue: The audio must be [[Source:queue|manually queued]] by the user.
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|110}}
  
 
== See Also ==
 
== See Also ==
 
* [[parent::love.audio]]
 
* [[parent::love.audio]]
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* [[love.audio.play]]
 
* [[parent::Source]]
 
* [[parent::Source]]
  

Latest revision as of 20:24, 25 July 2021

Types of audio sources.

A good rule of thumb is to use stream for music files and static for all short sound effects. Basically, you want to avoid loading large files into memory at once.

Constants

static
The whole audio is decoded.
stream
The audio is decoded in chunks when needed.
Available since LÖVE 11.0
queue
The audio must be manually queued by the user.


See Also


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