Difference between revisions of "Texture:isReadable"

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Gets whether the Texture can be drawn and sent to a Shader.
 
Gets whether the Texture can be drawn and sent to a Shader.
  
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* [[love.graphics.newCanvas]]
 
* [[love.graphics.newCanvas]]
 
[[Category:Functions]]
 
[[Category:Functions]]
{{#set:Description=Gets whether the Texture can be drawn sent to a Shader.}}
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{{#set:Description=Gets whether the Texture can be drawn and sent to a Shader.}}
 
== Other Languages ==
 
== Other Languages ==
 
{{i18n|Texture:isReadable}}
 
{{i18n|Texture:isReadable}}

Latest revision as of 17:38, 17 July 2021

Available since LÖVE 11.0
This function is not supported in earlier versions.

Gets whether the Texture can be drawn and sent to a Shader.

Canvases created with stencil and/or depth PixelFormats are not readable by default, unless readable=true is specified in the settings table passed into love.graphics.newCanvas.

Non-readable Canvases can still be rendered to.

Function

Synopsis

readable = Texture:isReadable( )

Arguments

None.

Returns

boolean readable
Whether the Texture is readable.

See Also

Other Languages