Difference between revisions of "love.window.getPosition"

m
(Make displayindex argument name consistent with the other APIs)
 
Line 6: Line 6:
 
=== Synopsis ===
 
=== Synopsis ===
 
<source lang="lua">
 
<source lang="lua">
x, y, display = love.window.getPosition( )
+
x, y, displayindex = love.window.getPosition( )
 
</source>
 
</source>
 
=== Arguments ===
 
=== Arguments ===
Line 13: Line 13:
 
{{param|number|x|The x-coordinate of the window's position.}}
 
{{param|number|x|The x-coordinate of the window's position.}}
 
{{param|number|y|The y-coordinate of the window's position.}}
 
{{param|number|y|The y-coordinate of the window's position.}}
{{param|number|display|The index of the display that the window is in.}}
+
{{param|number|displayindex|The index of the display that the window is in.}}
 
== See Also ==
 
== See Also ==
 
* [[parent::love.window]]
 
* [[parent::love.window]]

Latest revision as of 23:40, 24 June 2021

Available since LÖVE 0.9.2
This function is not supported in earlier versions.

Gets the position of the window on the screen.

The window position is in the coordinate space of the display it is currently in.

Function

Synopsis

x, y, displayindex = love.window.getPosition( )

Arguments

None.

Returns

number x
The x-coordinate of the window's position.
number y
The y-coordinate of the window's position.
number displayindex
The index of the display that the window is in.

See Also

Other Languages