Difference between revisions of "Thread:kill"
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− | {{ | + | {{newinoldin|[[0.7.0]]|070|[[0.8.0]]|080|type=method}} |
Forcefully terminate the thread. | Forcefully terminate the thread. | ||
{{notice|This function terminates the thread wherever it is, which is capable of locking the game, or doing anything evil for that matter, its use is strongly discouraged.}} | {{notice|This function terminates the thread wherever it is, which is capable of locking the game, or doing anything evil for that matter, its use is strongly discouraged.}} | ||
Line 10: | Line 10: | ||
None. | None. | ||
=== Returns === | === Returns === | ||
− | + | Nothing. | |
== See Also == | == See Also == | ||
* [[parent::Thread]] | * [[parent::Thread]] | ||
[[Category:Functions]] | [[Category:Functions]] | ||
{{#set:Description=Forcefully terminate the thread.}} | {{#set:Description=Forcefully terminate the thread.}} | ||
+ | == Other Languages == | ||
+ | {{i18n|Thread:kill}} |
Latest revision as of 11:51, 21 June 2019
Available since LÖVE 0.7.0 and removed in LÖVE 0.8.0 |
This method is not supported in earlier or later versions. |
Forcefully terminate the thread.
This function terminates the thread wherever it is, which is capable of locking the game, or doing anything evil for that matter, its use is strongly discouraged. |
Function
Synopsis
Thread:kill( )
Arguments
None.
Returns
Nothing.
See Also
Other Languages
Dansk –
Deutsch –
English –
Español –
Français –
Indonesia –
Italiano –
Lietuviškai –
Magyar –
Nederlands –
Polski –
Português –
Română –
Slovenský –
Suomi –
Svenska –
Türkçe –
Česky –
Ελληνικά –
Български –
Русский –
Српски –
Українська –
עברית –
ไทย –
日本語 –
正體中文 –
简体中文 –
Tiếng Việt –
한국어
More info