Difference between revisions of "World"
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A world is an object that contains all bodies and joints. | A world is an object that contains all bodies and joints. | ||
− | + | == Constructors == | |
− | + | {{#ask: [[Category:Functions]] [[Constructs::World]] [[Concept:Current]] | |
− | + | | headers=hide | |
− | + | | default=None. | |
− | + | | format=template | |
− | + | | template=ListingFields | |
+ | | introtemplate=ListingIntro | ||
+ | | outrotemplate=ListingOutro | ||
+ | | ?Description | ||
+ | | ?PrettySince | ||
+ | | ?PrettyRemoved | ||
+ | }} | ||
== Functions == | == Functions == | ||
− | {{#ask: [[Category:Functions]] [[parent::World]] | + | {{#ask: [[Category:Functions]] [[parent::World||Object]] [[Concept:Current]] |
| headers=hide | | headers=hide | ||
+ | | format=template | ||
+ | | template=ListingFields | ||
+ | | introtemplate=ListingIntro | ||
+ | | outrotemplate=ListingOutro | ||
| ?Description | | ?Description | ||
+ | | ?PrettySince | ||
+ | | ?PrettyRemoved | ||
+ | | ?PrettyDeprecated | ||
}} | }} | ||
+ | == Supertypes == | ||
+ | * [[parent::Object]] | ||
== See Also == | == See Also == | ||
* [[parent::love.physics]] | * [[parent::love.physics]] | ||
− | |||
[[Category:Types]] | [[Category:Types]] | ||
− | {{#set:Description=A world is an object that contains all bodies and joints. | + | {{#set:Description=A world is an object that contains all bodies and joints.}} |
− | }} | + | {{#set:Since=000}} |
== Other Languages == | == Other Languages == | ||
{{i18n|World}} | {{i18n|World}} |
Latest revision as of 17:00, 28 May 2019
A world is an object that contains all bodies and joints.
Constructors
love.physics.newWorld | Creates a new World. |
Functions
Object:release | Immediately destroys the object's Lua reference. | 11.0 | |
Object:type | Gets the type of the object as a string. | ||
Object:typeOf | Checks whether an object is of a certain type. | ||
World:destroy | Destroys the world. | 0.8.0 | |
World:getAllowSleeping | Returns the sleep behaviour of the world. | 0.8.0 | 0.9.0 |
World:getBodies | Returns a table with all bodies. | 11.0 | |
World:getBodyCount | Returns the number of bodies in the world. | ||
World:getBodyList | Returns a table with all bodies. | 0.8.0 | 11.0 |
World:getCallbacks | Returns functions for the callbacks during the world update. | ||
World:getContactCount | Returns the number of contacts in the world. | 0.8.0 | |
World:getContactFilter | Returns the function for collision filtering. | 0.8.0 | |
World:getContactList | Returns a table with all contacts. | 0.8.0 | 11.0 |
World:getContacts | Returns a table with all Contacts. | 11.0 | |
World:getGravity | Get the gravity of the world. | ||
World:getJointCount | Returns the number of joints in the world. | ||
World:getJointList | Returns a table with all joints. | 0.8.0 | 11.0 |
World:getJoints | Returns a table with all joints. | 11.0 | |
World:isAllowSleep | Get the sleep behaviour of the world. | 0.8.0 | |
World:isDestroyed | Gets whether the World is destroyed. | 0.9.2 | |
World:isLocked | Returns if the world is updating its state. | 0.8.0 | |
World:isSleepingAllowed | Gets the sleep behaviour of the world. | 0.9.0 | |
World:queryBoundingBox | Calls a function for each fixture inside the specified area. | 0.8.0 | |
World:rayCast | Casts a ray and calls a function with the fixtures that intersect it. | 0.8.0 | |
World:setAllowSleep | Set the sleep behaviour of the world. | 0.8.0 | |
World:setAllowSleeping | Sets the sleep behaviour of the world. | 0.8.0 | 0.9.0 |
World:setCallbacks | Sets functions to be called when shapes collide. | 0.8.0 | |
World:setContactFilter | Sets a function for collision filtering. | 0.8.0 | |
World:setGravity | Set the gravity of the world. | ||
World:setMeter | Set the scale of the world. | 0.8.0 | |
World:setSleepingAllowed | Sets the sleep behaviour of the world. | 0.9.0 | |
World:translateOrigin | Translates the World's origin. | 0.9.0 | |
World:update | Update the state of the world. |
Supertypes
See Also
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