Difference between revisions of "SpriteBatch:unbind"
(Added SpriteBatch unlocking) |
m (Deprecated in 0.9.2) |
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− | Unbinds the SpriteBatch. | + | {{newin|[[0.8.0]]|080|type=function|text=It has been renamed from [[SpriteBatch:unlock]]}} |
+ | {{deprecatedin|[[0.9.2]]|092|type=function|text=It happens automatically since this version}} | ||
+ | {{oldin|[[0.10.0]]|100|type=function|Use [[SpriteBatch:flush]] if absolutely necessary.}} | ||
+ | Unbinds the [[SpriteBatch]]. | ||
+ | |||
+ | All [[SpriteBatch:bind]] calls should have a matching ''SpriteBatch:unbind'' after the batch has been updated. | ||
== Function == | == Function == | ||
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[[Category:Functions]] | [[Category:Functions]] | ||
{{#set:Description=Unbinds the SpriteBatch.}} | {{#set:Description=Unbinds the SpriteBatch.}} | ||
− | |||
== Other Languages == | == Other Languages == | ||
{{i18n|SpriteBatch:unbind}} | {{i18n|SpriteBatch:unbind}} |
Latest revision as of 07:34, 18 December 2018
Available since LÖVE 0.8.0 |
It has been renamed from SpriteBatch:unlock. |
Deprecated in LÖVE 0.9.2 |
It happens automatically since this version. |
Removed in LÖVE 0.10.0 |
This function is not supported in that and later versions. |
Unbinds the SpriteBatch.
All SpriteBatch:bind calls should have a matching SpriteBatch:unbind after the batch has been updated.
Function
Synopsis
SpriteBatch:unbind( )
Arguments
None.
Returns
Nothing.
See Also
Other Languages
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Deutsch –
English –
Español –
Français –
Indonesia –
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Magyar –
Nederlands –
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Slovenský –
Suomi –
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Česky –
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Русский –
Српски –
Українська –
עברית –
ไทย –
日本語 –
正體中文 –
简体中文 –
Tiếng Việt –
한국어
More info