Difference between revisions of "Body:setFixedRotation"

(Add the relevant information that calling this function causes the mass to be reset.)
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Set whether a body has fixed rotation.
 
Set whether a body has fixed rotation.
  
Bodies with fixed rotation don't vary the speed at which they rotate.
+
Bodies with fixed rotation don't vary the speed at which they rotate. Calling this function causes the mass to be reset.  
  
 
WARNING: [[0.6.2 |LÖVE 0.6.2]] does not yet contain the fix for [http://love2d.org/forum/tracker.php?p=1&t=190 a bug] with this function when it is called with a false argument.
 
WARNING: [[0.6.2 |LÖVE 0.6.2]] does not yet contain the fix for [http://love2d.org/forum/tracker.php?p=1&t=190 a bug] with this function when it is called with a false argument.

Revision as of 18:03, 21 July 2018

Set whether a body has fixed rotation.

Bodies with fixed rotation don't vary the speed at which they rotate. Calling this function causes the mass to be reset.

WARNING: LÖVE 0.6.2 does not yet contain the fix for a bug with this function when it is called with a false argument.

Function

Synopsis

Body:setFixedRotation( isFixed )

Arguments

boolean isFixed
Whether the body should have fixed rotation.

Returns

Nothing.

See Also


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