Difference between revisions of "Contact:getNormal"
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+ | == Function == | ||
+ | Get the normal vector between two shapes that are in contact. | ||
− | + | This function returns the coordinates of a unit vector that points from the first shape to the second. | |
=== Synopsis === | === Synopsis === | ||
<source lang="lua"> | <source lang="lua"> | ||
− | Contact:getNormal( ) | + | nx, ny = Contact:getNormal( ) |
</source> | </source> | ||
=== Arguments === | === Arguments === | ||
None. | None. | ||
=== Returns === | === Returns === | ||
− | + | {{param|number|nx|The x component of the normal vector.}} | |
+ | {{param|number|my|The y component of the normal vector.}} | ||
== See Also == | == See Also == | ||
* [[parent::Contact]] | * [[parent::Contact]] | ||
[[Category:Functions]] | [[Category:Functions]] | ||
− | {{#set:Description=}} | + | {{#set:Description=Get the normal vector between two shapes that are in contact.}} |
Revision as of 17:52, 6 March 2010
Function
Get the normal vector between two shapes that are in contact.
This function returns the coordinates of a unit vector that points from the first shape to the second.
Synopsis
nx, ny = Contact:getNormal( )
Arguments
None.