Difference between revisions of "love.graphics.newScreenshot"
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+ | {{oldin|[[11.0]]|110|type=function|text=It has been replaced by [[love.graphics.captureScreenshot]]}} | ||
Creates a screenshot and returns the image data. | Creates a screenshot and returns the image data. | ||
+ | {{newobjectnotice}} | ||
+ | |||
== Function == | == Function == | ||
=== Synopsis === | === Synopsis === | ||
Line 8: | Line 11: | ||
None. | None. | ||
=== Returns === | === Returns === | ||
− | {{param|ImageData|screenshot|The image data of the screenshot}} | + | {{param|ImageData|screenshot|The image data of the screenshot.}} |
+ | |||
+ | == Function == | ||
+ | {{newin|[[0.9.0]]|090|type=variant}} | ||
+ | === Synopsis === | ||
+ | <source lang="lua"> | ||
+ | screenshot = love.graphics.newScreenshot( copyAlpha ) | ||
+ | </source> | ||
+ | === Arguments === | ||
+ | {{param|boolean|copyAlpha (false)|Whether to include the screen's alpha channel in the ImageData. If false, the screenshot will be fully opaque.}} | ||
+ | === Returns === | ||
+ | {{param|ImageData|screenshot|The image data of the screenshot.}} | ||
+ | |||
+ | == Examples == | ||
+ | Create a new screenshot and write it to the save directory. | ||
+ | <source lang="lua"> | ||
+ | function love.load() | ||
+ | love.filesystem.setIdentity('screenshot_example'); | ||
+ | end | ||
+ | |||
+ | function love.keypressed() | ||
+ | local screenshot = love.graphics.newScreenshot(); | ||
+ | screenshot:encode('png', os.time() .. '.png'); | ||
+ | end | ||
+ | </source> | ||
+ | |||
== See Also == | == See Also == | ||
* [[parent::love.graphics]] | * [[parent::love.graphics]] | ||
+ | * [[Constructs::ImageData]] | ||
+ | * [[ImageData:encode]] | ||
[[Category:Functions]] | [[Category:Functions]] | ||
− | {{#set:Description=Creates a screenshot and returns the | + | {{#set:Description=Creates a screenshot and returns the [[ImageData]].}} |
{{#set:Since=000}} | {{#set:Since=000}} | ||
+ | {{#set:Sub-Category=Object Creation}} | ||
== Other Languages == | == Other Languages == | ||
{{i18n|love.graphics.newScreenshot}} | {{i18n|love.graphics.newScreenshot}} |
Latest revision as of 20:11, 1 April 2018
Removed in LÖVE 11.0 |
It has been replaced by love.graphics.captureScreenshot. |
Creates a screenshot and returns the image data.
This function can be slow if it is called repeatedly, such as from love.update or love.draw. If you need to use a specific resource often, create it once and store it somewhere it can be reused! |
Contents
Function
Synopsis
screenshot = love.graphics.newScreenshot( )
Arguments
None.
Returns
ImageData screenshot
- The image data of the screenshot.
Function
Available since LÖVE 0.9.0 |
This variant is not supported in earlier versions. |
Synopsis
screenshot = love.graphics.newScreenshot( copyAlpha )
Arguments
boolean copyAlpha (false)
- Whether to include the screen's alpha channel in the ImageData. If false, the screenshot will be fully opaque.
Returns
ImageData screenshot
- The image data of the screenshot.
Examples
Create a new screenshot and write it to the save directory.
function love.load()
love.filesystem.setIdentity('screenshot_example');
end
function love.keypressed()
local screenshot = love.graphics.newScreenshot();
screenshot:encode('png', os.time() .. '.png');
end
See Also
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