Difference between revisions of "love.physics.newDistanceJoint"
(add new func, explanation based on source & Box2D docs) |
m (LOVE types have capital first letter.) |
||
Line 8: | Line 8: | ||
</source> | </source> | ||
=== Arguments === | === Arguments === | ||
− | {{param| | + | {{param|Body|body1|The first body to attach to the joint.}} |
− | {{param| | + | {{param|Body|body2|The second body to attach to the joint.}} |
{{param|number|x1|The x position of the first anchor point.}} | {{param|number|x1|The x position of the first anchor point.}} | ||
{{param|number|y1|The y position of the first anchor point.}} | {{param|number|y1|The y position of the first anchor point.}} | ||
Line 16: | Line 16: | ||
=== Returns === | === Returns === | ||
− | {{param| | + | {{param|Joint|joint|The new distance joint.}} |
== See Also == | == See Also == | ||
* [[parent::love.physics]] | * [[parent::love.physics]] |
Revision as of 17:09, 28 February 2010
Create a distance joint between two bodies.
This joint constrains the distance between two points on two bodies to be constant. These two points are specified in world coordinates and the two bodies are assumed to be in place when this joint is created. The first anchor point is connected to the first body and the second to the second body, and the points define the length of the distance joint.
Function
Synopsis
joint = love.physics.newDistanceJoint( body1, body2, x1, y1, x2, y2 )
Arguments
Body body1
- The first body to attach to the joint.
Body body2
- The second body to attach to the joint.
number x1
- The x position of the first anchor point.
number y1
- The y position of the first anchor point.
number x2
- The x position of the second anchor point.
number y2
- The y position of the second anchor point.
Returns
Joint joint
- The new distance joint.