Difference between revisions of "Body:setAngle"

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Set the angle of the body.
  
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The angle is measured in [http://en.wikipedia.org/wiki/Radian radians]. If you need to transform it from degrees, use [http://www.lua.org/manual/5.1/manual.html#pdf-math.rad math.rad].
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A value of 0 radians will mean "looking to the right". Although radians increase counter-clockwise, the y axis points down so it becomes ''clockwise'' from our point of view.
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It is possible to cause a collision with another body by changing its angle.
  
 
== Function ==
 
== Function ==
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=== Returns ===
 
=== Returns ===
 
Nothing.
 
Nothing.
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== See Also ==
 
== See Also ==
 
* [[parent::Body]]
 
* [[parent::Body]]
 
[[Category:Functions]]
 
[[Category:Functions]]
{{#set:Description=}}
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{{#set:Description=Set the angle of the body.}}
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{{#set:Since=000}}
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== Other Languages ==
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{{i18n|Body:setAngle}}

Latest revision as of 06:01, 8 August 2017

Set the angle of the body.

The angle is measured in radians. If you need to transform it from degrees, use math.rad.


A value of 0 radians will mean "looking to the right". Although radians increase counter-clockwise, the y axis points down so it becomes clockwise from our point of view.


It is possible to cause a collision with another body by changing its angle.

Function

Synopsis

Body:setAngle( angle )

Arguments

number angle
The angle in radians.

Returns

Nothing.

See Also


Other Languages