Difference between revisions of "love.physics.newCircleShape"
m (1 revision: Importing from potato (again).) |
m (Added note about anchor point.) |
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Create a new CircleShape at (x,y) in local coordinates. | Create a new CircleShape at (x,y) in local coordinates. | ||
== Function == | == Function == | ||
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=== Returns === | === Returns === | ||
{{param|CircleShape|shape|A new CircleShape.}} | {{param|CircleShape|shape|A new CircleShape.}} | ||
+ | === Note === | ||
+ | love.physics.newCircleShape() anchors from the center of the shape by default. | ||
== See Also == | == See Also == | ||
* [[parent::love.physics]] | * [[parent::love.physics]] | ||
[[Category:Functions]] | [[Category:Functions]] | ||
{{#set:Description=Create a new CircleShape at (x,y) in local coordinates.}} | {{#set:Description=Create a new CircleShape at (x,y) in local coordinates.}} |
Revision as of 16:00, 27 February 2010
Create a new CircleShape at (x,y) in local coordinates.
Function
Synopsis
shape = love.physics.newCircleShape( body, x, y, radius )
Arguments
Body body
- The body to attach the shape to.
number x
- The x offset of the circle.
number y
- The y offset of the circle.
number radius
- The radius of the circle.
Returns
CircleShape shape
- A new CircleShape.
Note
love.physics.newCircleShape() anchors from the center of the shape by default.