Difference between revisions of "love.graphics.rotate"
(added rotate) |
m (add links to pop & push) |
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== See Also == | == See Also == | ||
* [[parent::love.graphics]] | * [[parent::love.graphics]] | ||
+ | * [[love.graphics.pop]] | ||
+ | * [[love.graphics.push]] | ||
* [[love.graphics.translate]] | * [[love.graphics.translate]] | ||
* [[love.graphics.scale]] | * [[love.graphics.scale]] | ||
[[Category:Functions]] | [[Category:Functions]] | ||
{{#set:Description=Rotates the coordinate system in two dimensions.}} | {{#set:Description=Rotates the coordinate system in two dimensions.}} |
Revision as of 12:12, 26 February 2010
Rotates the coordinate system in two dimensions.
Calling this function affects all future drawing operations by rotating the coordinate system around the origin by the given amount of radians. This change lasts until love.draw() exits.
Function
Synopsis
love.graphics.rotate( angle )
Arguments
number angle
- The amount to rotate the coordinate system in radians.
Returns
Nothing.