Difference between revisions of "User:Zorg/Manual:Audio/8"
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Decoder:decode will be introduced in 0.11 | Decoder:decode will be introduced in 0.11 | ||
Decoder:seek will be introduced in 0.11 | Decoder:seek will be introduced in 0.11 | ||
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+ | RecordingDevice | ||
+ | love.audio.getRecordingDevices | ||
+ | RecordingDevice:startRecording | ||
+ | RecordingDevice:stopRecording | ||
+ | RecordingDevice:getData | ||
+ | RecordingDevice:getSampleCount | ||
+ | RecordingDevice:getSampleRate | ||
+ | RecordingDevice:getBitDepth | ||
+ | RecordingDevice:getChannels | ||
+ | RecordingDevice:getNane | ||
+ | RecordingDevice:isRecording | ||
== Navigation == | == Navigation == |
Revision as of 15:10, 22 November 2016
Example 8 - generative audio - decoders but sampling should be this, since samples can be long, and decoders can do a better job love.sound.newDecoder ...okay, no. sounddata makes for faster access, but still, Decoder:getBitDepth decoders will be seekable and will consume less RAM, so yeah, it should work. Decoder:getChannels basically, sounddatas are for samplers as well as generators, while decoders are for long audio clips. Decoder:getDuration Decoder:getSampleRate Decoder:decode will be introduced in 0.11 Decoder:seek will be introduced in 0.11
RecordingDevice love.audio.getRecordingDevices RecordingDevice:startRecording RecordingDevice:stopRecording RecordingDevice:getData RecordingDevice:getSampleCount RecordingDevice:getSampleRate RecordingDevice:getBitDepth RecordingDevice:getChannels RecordingDevice:getNane RecordingDevice:isRecording
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