Difference between revisions of "FractalNoise"

(Added missing property for the category page; also like my previous edit, though not notated due to an accidental enter, removed contributors section; author and page history already shows such information. Also added 1D and 4D versions.)
m (Actually edit the category description so it reflects the changes.)
 
Line 75: Line 75:
 
{{#set:Author=User:Substitute541}}
 
{{#set:Author=User:Substitute541}}
 
{{#set:LOVE Version=>0.9.0}}
 
{{#set:LOVE Version=>0.9.0}}
{{#set:Description=Generates 2 or 3 dimensional fractal noise}}
+
{{#set:Description=Generates 1, 2, 3 or 4 dimensional fractal noise}}

Latest revision as of 17:43, 11 November 2016

Generates a fractal noise using LOVE's noise functions

-- x, y, z, w are the positions to sample
-- iter is how many iterations (octaves) of the noise (default: 1)
-- amp is the amplitude factor (default: 0.5)
-- freq is the frequency factor (default: 2)

-- returns a fractal noise value in the range [-1.0, 1.0]
function genFractalNoise1(x, iter, amp, freq)
	val = love.math.noise(x)*2-1
	freq = freq or 2
	iter = iter or 1
	amp = amp or 0.5
	local n = 0
	while n < iter-1 do
		val = val + (love.math.noise(x*freq)*2-1)*amp
		freq = freq * freq
		amp = amp * amp
		n = n + 1
	end
	return math.max(math.min(val, 1.0), -1.0)
end

-- returns a fractal noise value in the range [-1.0, 1.0]
function genFractalNoise2(x, y, iter, amp, freq)
	val = love.math.noise(x, y)*2-1
	freq = freq or 2
	iter = iter or 1
	amp = amp or 0.5
	local n = 0
	while n < iter-1 do
		val = val + (love.math.noise(x*freq, y*freq)*2-1)*amp
		freq = freq * freq
		amp = amp * amp
		n = n + 1
	end
	return math.max(math.min(val, 1.0), -1.0)
end

-- returns a fractal noise value in the range [-1.0, 1.0]
function genFractalNoise3(x, y, z, iter, amp, freq)
	local val = love.math.noise(x, y, z)*2-1
	freq = freq or 2
	iter = iter or 1
	amp = amp or 0.5
	local n = 0
	while n < iter-1 do
		val = val + (love.math.noise(x*freq, y*freq, z*freq)*2-1)*amp
		freq = freq * freq
		amp = amp * amp
		n = n + 1
	end
	return math.max(math.min(val, 1.0), -1.0)
end

-- returns a fractal noise value in the range [-1.0, 1.0]
function genFractalNoise4(x, y, z, w, iter, amp, freq)
	local val = love.math.noise(x, y, z, w)*2-1
	freq = freq or 2
	iter = iter or 1
	amp = amp or 0.5
	local n = 0
	while n < iter-1 do
		val = val + (love.math.noise(x*freq, y*freq, z*freq, w*freq)*2-1)*amp
		freq = freq * freq
		amp = amp * amp
		n = n + 1
	end
	return math.max(math.min(val, 1.0), -1.0)
end