Difference between revisions of "Source:setLooping"
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Sets whether the Source should loop. | Sets whether the Source should loop. | ||
== Function == | == Function == | ||
Line 10: | Line 9: | ||
=== Returns === | === Returns === | ||
Nothing. | Nothing. | ||
+ | == Examples == | ||
+ | <source lang="lua"> | ||
+ | function love.load() | ||
+ | music = love.audio.newSource("music_loop.wav") | ||
+ | |||
+ | music:setLooping(true) | ||
+ | music:play() | ||
+ | -- Music will now play forever, until stopped or paused. | ||
+ | end | ||
+ | </source> | ||
== See Also == | == See Also == | ||
* [[parent::Source]] | * [[parent::Source]] | ||
[[Category:Functions]] | [[Category:Functions]] | ||
{{#set:Description=Sets whether the Source should loop.}} | {{#set:Description=Sets whether the Source should loop.}} | ||
+ | {{#set:Since=000}} | ||
+ | == Other Languages == | ||
+ | {{i18n|Source:setLooping}} |
Latest revision as of 16:16, 3 November 2016
Sets whether the Source should loop.
Function
Synopsis
Source:setLooping( loop )
Arguments
boolean loop
- True if the source should loop, false otherwise.
Returns
Nothing.
Examples
function love.load()
music = love.audio.newSource("music_loop.wav")
music:setLooping(true)
music:play()
-- Music will now play forever, until stopped or paused.
end
See Also
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