Difference between revisions of "BezierCurve:setControlPoint"
m (Metadatafoo) |
m (→Returns) |
||
(2 intermediate revisions by 2 users not shown) | |||
Line 5: | Line 5: | ||
=== Synopsis === | === Synopsis === | ||
<source lang="lua"> | <source lang="lua"> | ||
− | BezierCurve: | + | BezierCurve:setControlPoint(i, x, y) |
</source> | </source> | ||
=== Arguments === | === Arguments === | ||
Line 12: | Line 12: | ||
{{param|number|y|Position of the control point along the y axis.}} | {{param|number|y|Position of the control point along the y axis.}} | ||
=== Returns === | === Returns === | ||
− | Nothing | + | Nothing. |
+ | |||
== See Also == | == See Also == | ||
* [[parent::BezierCurve]] | * [[parent::BezierCurve]] |
Latest revision as of 11:30, 10 October 2016
Available since LÖVE 0.9.0 |
This function is not supported in earlier versions. |
Set coordinates of the i-th control point. Indices start with 1.
Function
Synopsis
BezierCurve:setControlPoint(i, x, y)
Arguments
number i
- Index of the control point.
number x
- Position of the control point along the x axis.
number y
- Position of the control point along the y axis.
Returns
Nothing.
See Also
- BezierCurve
- BezierCurve:getDegree
- BezierCurve:getControlPoint
- BezierCurve:insertControlPoint
- love.math
Other Languages
Dansk –
Deutsch –
English –
Español –
Français –
Indonesia –
Italiano –
Lietuviškai –
Magyar –
Nederlands –
Polski –
Português –
Română –
Slovenský –
Suomi –
Svenska –
Türkçe –
Česky –
Ελληνικά –
Български –
Русский –
Српски –
Українська –
עברית –
ไทย –
日本語 –
正體中文 –
简体中文 –
Tiếng Việt –
한국어
More info