Difference between revisions of "BezierCurve:setControlPoint"

(Created page with "{{newin|0.9.0|090|type=function}} Set coordinates of the i-th control point. Indices start with 1. == Function == === Synopsis === <source lang="lua"> BezierCurve:getControl...")
 
m (Returns)
 
(3 intermediate revisions by 3 users not shown)
Line 5: Line 5:
 
=== Synopsis ===
 
=== Synopsis ===
 
<source lang="lua">
 
<source lang="lua">
BezierCurve:getControlPoint(i, x,y)
+
BezierCurve:setControlPoint(i, x, y)
 
</source>
 
</source>
 
=== Arguments ===
 
=== Arguments ===
Line 12: Line 12:
 
{{param|number|y|Position of the control point along the y axis.}}
 
{{param|number|y|Position of the control point along the y axis.}}
 
=== Returns ===
 
=== Returns ===
Nothing
+
Nothing.
 +
 
 
== See Also ==
 
== See Also ==
 
* [[parent::BezierCurve]]
 
* [[parent::BezierCurve]]
Line 22: Line 23:
 
{{#set:Description=Set coordinates of the i-th control point.}}
 
{{#set:Description=Set coordinates of the i-th control point.}}
 
== Other Languages ==
 
== Other Languages ==
{{i18n|RandomGenerator:getState}}
+
{{i18n|BezierCurve:setControlPoint}}

Latest revision as of 11:30, 10 October 2016

Available since LÖVE 0.9.0
This function is not supported in earlier versions.

Set coordinates of the i-th control point. Indices start with 1.

Function

Synopsis

BezierCurve:setControlPoint(i, x, y)

Arguments

number i
Index of the control point.
number x
Position of the control point along the x axis.
number y
Position of the control point along the y axis.

Returns

Nothing.

See Also

Other Languages