Difference between revisions of "Mesh:getTexture"
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=== Returns === | === Returns === |
Latest revision as of 12:13, 22 September 2016
Available since LÖVE 0.9.1 |
This function is not supported in earlier versions. |
Gets the texture (Image or Canvas) used when drawing the Mesh.
Function
Synopsis
texture = Mesh:getTexture( )
Arguments
None.
Returns
Texture texture (nil)
- The Image or Canvas to texture the Mesh with when drawing, or nil if none is set.
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