Difference between revisions of "Body:getWorldVector"
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=== Synopsis === | === Synopsis === | ||
<source lang="lua"> | <source lang="lua"> | ||
− | + | worldX, worldY = Body:getWorldVector( localX, localY ) | |
</source> | </source> | ||
=== Arguments === | === Arguments === | ||
− | {{param|number| | + | {{param|number|localX|The vector x component in local coordinates.}} |
− | {{param|number| | + | {{param|number|localY|The vector y component in local coordinates.}} |
=== Returns === | === Returns === | ||
− | {{param|number| | + | {{param|number|worldX|The vector x component in world coordinates.}} |
− | {{param|number| | + | {{param|number|worldY|The vector y component in world coordinates.}} |
== See Also == | == See Also == | ||
Line 17: | Line 17: | ||
[[Category:Functions]] | [[Category:Functions]] | ||
{{#set:Description=Transform a vector from local coordinates to world coordinates.}} | {{#set:Description=Transform a vector from local coordinates to world coordinates.}} | ||
+ | {{#set:Since=000}} | ||
== Other Languages == | == Other Languages == | ||
{{i18n|Body:getWorldVector}} | {{i18n|Body:getWorldVector}} |
Latest revision as of 10:13, 26 January 2016
Transform a vector from local coordinates to world coordinates.
Function
Synopsis
worldX, worldY = Body:getWorldVector( localX, localY )
Arguments
number localX
- The vector x component in local coordinates.
number localY
- The vector y component in local coordinates.
Returns
number worldX
- The vector x component in world coordinates.
number worldY
- The vector y component in world coordinates.
See Also
Other Languages
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