Difference between revisions of "love.graphics.hasFocus"
(Added love.graphics.hasFocus.) |
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− | {{ | + | {{newinoldin|[[0.8.0]]|080|[[0.9.0]]|090|type=function|text=Moved to the [[love.window]] module as [[love.window.hasFocus]]}} |
Checks if the game window has keyboard focus. | Checks if the game window has keyboard focus. | ||
== Function == | == Function == | ||
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{{#set:Description=Checks if the game window has keyboard focus.}} | {{#set:Description=Checks if the game window has keyboard focus.}} | ||
{{#set:Since=080}} | {{#set:Since=080}} | ||
+ | {{#set:Sub-Category=Window}} | ||
== Other Languages == | == Other Languages == | ||
{{i18n|love.graphics.hasFocus}} | {{i18n|love.graphics.hasFocus}} |
Latest revision as of 19:03, 27 December 2015
Available since LÖVE 0.8.0 and removed in LÖVE 0.9.0 |
Moved to the love.window module as love.window.hasFocus. |
Checks if the game window has keyboard focus.
Function
Synopsis
focus = love.graphics.hasFocus( )
Arguments
None.
Returns
boolean focus
- True if the window has the focus or false if not.
See Also
Other Languages
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More info