Difference between revisions of "Body:isDynamic"

 
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{{oldin|[[0.8.0]]|080|type=method|text=It has been replaced by [[Body:getType]]}}
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Get the dynamic status of the body.
  
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A static body has no mass and a constant position. It will not react to collisions. Often used for walls.
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A dynamic body has mass and can move. It will react to collisions when the world is updated.
  
 
== Function ==
 
== Function ==
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=== Returns ===
 
=== Returns ===
 
{{param|boolean|status|The dynamic status of the body.}}
 
{{param|boolean|status|The dynamic status of the body.}}
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== See Also ==
 
== See Also ==
 
* [[parent::Body]]
 
* [[parent::Body]]
 
[[Category:Functions]]
 
[[Category:Functions]]
{{#set:Description=}}
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{{#set:Description=Get the dynamic status of the body.}}
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{{#set:Since=000}}
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== Other Languages ==
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{{i18n|Body:isDynamic}}

Latest revision as of 03:39, 21 December 2015

Removed in LÖVE 0.8.0
It has been replaced by Body:getType.

Get the dynamic status of the body.

A static body has no mass and a constant position. It will not react to collisions. Often used for walls.

A dynamic body has mass and can move. It will react to collisions when the world is updated.

Function

Synopsis

status = Body:isDynamic( )

Arguments

None.

Returns

boolean status
The dynamic status of the body.

See Also


Other Languages