Difference between revisions of "Canvas:getFSAA"
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{{newin|[[0.9.1]]|091|type=function}} | {{newin|[[0.9.1]]|091|type=function}} | ||
+ | {{oldin|[[0.10.0]]|100|type=function|text=It has been renamed to [[Canvas:getMSAA]]}} | ||
Gets the number of antialiasing samples used when drawing to the Canvas. | Gets the number of antialiasing samples used when drawing to the Canvas. | ||
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== See Also == | == See Also == | ||
* [[parent::Canvas]] | * [[parent::Canvas]] | ||
+ | * [[love.graphics.newCanvas]] | ||
* [[love.graphics.getSystemLimit]] | * [[love.graphics.getSystemLimit]] | ||
[[Category:Functions]] | [[Category:Functions]] |
Latest revision as of 03:07, 17 December 2015
Available since LÖVE 0.9.1 |
This function is not supported in earlier versions. |
Removed in LÖVE 0.10.0 |
It has been renamed to Canvas:getMSAA. |
Gets the number of antialiasing samples used when drawing to the Canvas.
This may be different than the number used as an argument to love.graphics.newCanvas if the system running LÖVE doesn't support that number.
Function
Synopsis
samples = Canvas:getFSAA( )
Arguments
None.
Returns
number samples
- The number of antialiasing samples used by the canvas when drawing to it.
See Also
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