Difference between revisions of "SpriteBatch:unbind"
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{{newin|[[0.8.0]]|080|type=function|text=It has been renamed from [[SpriteBatch:unlock]]}} | {{newin|[[0.8.0]]|080|type=function|text=It has been renamed from [[SpriteBatch:unlock]]}} | ||
− | {{ | + | {{oldin|[[0.10.0]]|100|type=function|text=It happens automatically since version [[0.9.2]]. Use [[SpriteBatch:flush]] if absolutely necessary.}} |
Unbinds the [[SpriteBatch]]. | Unbinds the [[SpriteBatch]]. | ||
Revision as of 03:04, 17 December 2015
Available since LÖVE 0.8.0 |
It has been renamed from SpriteBatch:unlock. |
Removed in LÖVE 0.10.0 |
It happens automatically since version 0.9.2. Use SpriteBatch:flush if absolutely necessary.. |
Unbinds the SpriteBatch.
All SpriteBatch:bind calls should have a matching SpriteBatch:unbind after the batch has been updated.
Function
Synopsis
SpriteBatch:unbind( )
Arguments
None.
Returns
Nothing.
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