Difference between revisions of "World:queryBoundingBox"
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− | {{newin|[[0.8.0]]|type=method}} | + | {{newin|[[0.8.0]]|080|type=method}} |
− | Calls a function for each fixture inside the specified area. | + | Calls a function for each fixture inside the specified area by searching for any overlapping bounding box ([[Fixture:getBoundingBox]]). |
+ | [[File:WorldqueryBoundingBox.png]] | ||
== Function == | == Function == | ||
=== Synopsis === | === Synopsis === |
Latest revision as of 15:47, 1 August 2015
Available since LÖVE 0.8.0 |
This method is not supported in earlier versions. |
Calls a function for each fixture inside the specified area by searching for any overlapping bounding box (Fixture:getBoundingBox).
Function
Synopsis
World:queryBoundingBox( topLeftX, topLeftY, bottomRightX, bottomRightY, callback )
Arguments
number topLeftX
- The x position of the top-left point.
number topLeftY
- The y position of the top-left point.
number bottomRightX
- The x position of the bottom-right point.
number bottomRightY
- The y position of the bottom-right point.
function callback
- This function gets passed one argument, the fixture, and should return a boolean. The search will continue if it is true or stop if it is false.
Returns
Nothing.
See Also
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