Difference between revisions of "love.filesystem.newFile"
(Constructs File) |
(close opened file after use) |
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− | Creates a new File object. | + | Creates a new [[File]] object. |
It needs to be opened before it can be accessed. | It needs to be opened before it can be accessed. | ||
+ | |||
== Function == | == Function == | ||
=== Synopsis === | === Synopsis === | ||
Line 7: | Line 8: | ||
</source> | </source> | ||
=== Arguments === | === Arguments === | ||
− | {{param|string|filename|The filename of the file | + | {{param|string|filename|The filename of the file.}} |
=== Returns === | === Returns === | ||
{{param|File|file|The new File object.}} | {{param|File|file|The new File object.}} | ||
+ | === Notes === | ||
+ | Please note that this function will not return any error message (e.g. if you use an invalid filename) because it just creates the File Object. You can still check if the file is valid by using [[(File):open|File:open]] which returns a boolean and an error message if something goes wrong while opening the file. | ||
+ | |||
+ | == Function == | ||
+ | {{newin|[[0.9.0]]|090|type=variant}} | ||
+ | Creates a [[File]] object and opens it for reading, writing, or appending. | ||
+ | === Synopsis === | ||
+ | <source lang="lua"> | ||
+ | file, errorstr = love.filesystem.newFile( filename, mode ) | ||
+ | </source> | ||
+ | === Arguments === | ||
+ | {{param|string|filename|The filename of the file.}} | ||
+ | {{param|FileMode|mode|The mode to open the file in.}} | ||
+ | === Returns === | ||
+ | {{param|File|file|The new File object, or nil if an error occurred.}} | ||
+ | {{param|string|errorstr|The error string if an error occurred.}} | ||
+ | |||
== Examples == | == Examples == | ||
=== Open a file and read everything === | === Open a file and read everything === | ||
<source lang="lua"> | <source lang="lua"> | ||
file = love.filesystem.newFile("data.txt") | file = love.filesystem.newFile("data.txt") | ||
− | file:open( | + | file:open("r") |
data = file:read() | data = file:read() | ||
+ | file:close() | ||
+ | -- use the data ... | ||
</source> | </source> | ||
== See Also == | == See Also == | ||
Line 21: | Line 41: | ||
* [[Constructs::File]] | * [[Constructs::File]] | ||
[[Category:Functions]] | [[Category:Functions]] | ||
− | {{#set:Description=Creates a new File object. | + | {{#set:Description=Creates a new [[File]] object.}} |
− | }} | + | {{#set:Since=000}} |
+ | == Other Languages == | ||
+ | {{i18n|love.filesystem.newFile}} |
Latest revision as of 14:29, 15 February 2015
Creates a new File object. It needs to be opened before it can be accessed.
Contents
Function
Synopsis
file = love.filesystem.newFile( filename )
Arguments
string filename
- The filename of the file.
Returns
File file
- The new File object.
Notes
Please note that this function will not return any error message (e.g. if you use an invalid filename) because it just creates the File Object. You can still check if the file is valid by using File:open which returns a boolean and an error message if something goes wrong while opening the file.
Function
Available since LÖVE 0.9.0 |
This variant is not supported in earlier versions. |
Creates a File object and opens it for reading, writing, or appending.
Synopsis
file, errorstr = love.filesystem.newFile( filename, mode )
Arguments
Returns
File file
- The new File object, or nil if an error occurred.
string errorstr
- The error string if an error occurred.
Examples
Open a file and read everything
file = love.filesystem.newFile("data.txt")
file:open("r")
data = file:read()
file:close()
-- use the data ...
See Also
Other Languages
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Deutsch –
English –
Español –
Français –
Indonesia –
Italiano –
Lietuviškai –
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Suomi –
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Türkçe –
Česky –
Ελληνικά –
Български –
Русский –
Српски –
Українська –
עברית –
ไทย –
日本語 –
正體中文 –
简体中文 –
Tiếng Việt –
한국어
More info