Difference between revisions of "Fixture:isDestroyed"
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{{param|boolean|destroyed|Whether the Fixture is destroyed.}} | {{param|boolean|destroyed|Whether the Fixture is destroyed.}} | ||
== See Also == | == See Also == | ||
− | * [[parent:: Fixture]] | + | * [[parent::Fixture]] |
* [[Fixture:destroy]] | * [[Fixture:destroy]] | ||
[[Category:Functions]] | [[Category:Functions]] | ||
{{#set:Description=Gets whether the Fixture is destroyed.}} | {{#set:Description=Gets whether the Fixture is destroyed.}} | ||
== Other Languages == | == Other Languages == | ||
− | {{i18n| Fixture:isDestroyed}} | + | {{i18n|Fixture:isDestroyed}} |
Latest revision as of 22:12, 8 February 2015
Available since LÖVE 0.9.2 |
This function is not supported in earlier versions. |
Gets whether the Fixture is destroyed. Destroyed fixtures cannot be used.
Function
Synopsis
destroyed = Fixture:isDestroyed( )
Arguments
None.
Returns
boolean destroyed
- Whether the Fixture is destroyed.
See Also
Other Languages
Dansk –
Deutsch –
English –
Español –
Français –
Indonesia –
Italiano –
Lietuviškai –
Magyar –
Nederlands –
Polski –
Português –
Română –
Slovenský –
Suomi –
Svenska –
Türkçe –
Česky –
Ελληνικά –
Български –
Русский –
Српски –
Українська –
עברית –
ไทย –
日本語 –
正體中文 –
简体中文 –
Tiếng Việt –
한국어
More info