Difference between revisions of "Fixture:setSensor"
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Sets whether the fixture should act as a sensor. | Sets whether the fixture should act as a sensor. | ||
− | Sensors do not | + | Sensors do not cause collision responses, but the begin-contact and end-contact [[World:setCallbacks|World callbacks]] will still be called for this fixture. |
== Function == | == Function == |
Revision as of 23:23, 16 September 2014
Available since LÖVE 0.8.0 |
This method is not supported in earlier versions. |
Sets whether the fixture should act as a sensor.
Sensors do not cause collision responses, but the begin-contact and end-contact World callbacks will still be called for this fixture.
Function
Synopsis
Fixture:setSensor( sensor )
Arguments
boolean sensor
- The sensor status.
Returns
Nothing.
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