Difference between revisions of "WheelJoint:enableMotor"
m |
m (The function has been renamed. See issue 691) |
||
Line 1: | Line 1: | ||
{{newin|[[0.8.0]]|080|type=method}} | {{newin|[[0.8.0]]|080|type=method}} | ||
+ | {{oldin|[[0.9.0]]|090|type=method|text=It has been renamed to [[WheelJoint:setMotorEnabled]]}} | ||
Starts and stops the joint motor. | Starts and stops the joint motor. | ||
Latest revision as of 06:42, 20 August 2014
Available since LÖVE 0.8.0 |
This method is not supported in earlier versions. |
Removed in LÖVE 0.9.0 |
It has been renamed to WheelJoint:setMotorEnabled. |
Starts and stops the joint motor.
Function
Synopsis
WheelJoint:enableMotor( on )
Arguments
boolean on
- True turns the motor on and false turns it off.
Returns
Nothing.
See Also
Other Languages
Dansk –
Deutsch –
English –
Español –
Français –
Indonesia –
Italiano –
Lietuviškai –
Magyar –
Nederlands –
Polski –
Português –
Română –
Slovenský –
Suomi –
Svenska –
Türkçe –
Česky –
Ελληνικά –
Български –
Русский –
Српски –
Українська –
עברית –
ไทย –
日本語 –
正體中文 –
简体中文 –
Tiếng Việt –
한국어
More info