Difference between revisions of "Body:wakeUp"
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+ | Wakeup a sleeping body. | ||
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+ | A sleeping body is much more efficient to simulate than when awake. | ||
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+ | A sleeping body will also wakeup if another body collides with it or if a joint or contact attached to it is destroyed. | ||
== Function == | == Function == | ||
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* [[parent::Body]] | * [[parent::Body]] | ||
[[Category:Functions]] | [[Category:Functions]] | ||
− | {{#set:Description=}} | + | {{#set:Description=Wakeup a sleeping body. |
+ | }} |
Revision as of 16:17, 14 February 2010
Wakeup a sleeping body.
A sleeping body is much more efficient to simulate than when awake.
A sleeping body will also wakeup if another body collides with it or if a joint or contact attached to it is destroyed.
Function
Synopsis
Body:wakeUp( )
Arguments
None.
Returns
Nothing.