Difference between revisions of "ChainShape:setPrevVertex"

(Added ChainShape:setPrevVertex.)
 
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{{newin|[[0.8.0]]|080|type=method}}
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{{newin|[[0.8.0]]|080|type=function}}
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{{oldin|[[0.9.0]]|090|type=function|text=It has been renamed to [[ChainShape:setPreviousVertex]]}}
 
Sets a vertex that establishes a connection to the previous shape.
 
Sets a vertex that establishes a connection to the previous shape.
  
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=== Arguments ===
 
=== Arguments ===
 
{{param|number|x|The x-component of the vertex.}}
 
{{param|number|x|The x-component of the vertex.}}
{{param|number|x|The x-component of the vertex.}}
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{{param|number|y|The y-component of the vertex.}}
 
=== Returns ===
 
=== Returns ===
 
Nothing.
 
Nothing.

Latest revision as of 00:34, 23 October 2013

Available since LÖVE 0.8.0
This function is not supported in earlier versions.
Removed in LÖVE 0.9.0
It has been renamed to ChainShape:setPreviousVertex.

Sets a vertex that establishes a connection to the previous shape.

This can help prevent unwanted collisions when a flat shape slides along the edge and moves over to the new shape.

Function

Synopsis

ChainShape:setPrevVertex( x, y )

Arguments

number x
The x-component of the vertex.
number y
The y-component of the vertex.

Returns

Nothing.

See Also


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