Difference between revisions of "love.mouse.setGrabbed"
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− | {{newin|[[0.9.0]]|090|text=It has been renamed from [[love.mouse.setGrab]]}} | + | {{newin|[[0.9.0]]|090|type=function|text=It has been renamed from [[love.mouse.setGrab]]}} |
Grabs the mouse and confines it to the window. | Grabs the mouse and confines it to the window. | ||
== Function == | == Function == | ||
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[[Category:Functions]] | [[Category:Functions]] | ||
{{#set:Description=Grabs the mouse and confines it to the window.}} | {{#set:Description=Grabs the mouse and confines it to the window.}} | ||
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== Other Languages == | == Other Languages == | ||
{{i18n|love.mouse.setGrabbed}} | {{i18n|love.mouse.setGrabbed}} |
Latest revision as of 15:31, 16 September 2013
Available since LÖVE 0.9.0 |
It has been renamed from love.mouse.setGrab. |
Grabs the mouse and confines it to the window.
Function
Synopsis
love.mouse.setGrabbed( grab )
Arguments
boolean grab
- True to confine the mouse, false to let it leave the window.
Returns
Nothing.
Examples
Toggles whether the mouse is grabbed by pressing tab, with the help of love.mouse.isGrabbed.
function love.keypressed(key)
if key == "tab" then
local state = not love.mouse.isGrabbed() -- the opposite of whatever it currently is
love.mouse.setGrabbed(state)
end
end
See Also
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More info