Difference between revisions of "love.mouse.setGrab"
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+ | {{oldin|[[0.9.0]]|090|type=function|text=It has been renamed to [[love.mouse.setGrabbed]]}} | ||
Grabs the mouse and confines it to the window. | Grabs the mouse and confines it to the window. | ||
== Function == | == Function == | ||
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== See Also == | == See Also == | ||
* [[parent::love.mouse]] | * [[parent::love.mouse]] | ||
− | [[love.mouse.isGrabbed]] | + | * [[love.mouse.isGrabbed]] |
[[Category:Functions]] | [[Category:Functions]] | ||
{{#set:Description=Grabs the mouse and confines it to the window.}} | {{#set:Description=Grabs the mouse and confines it to the window.}} |
Latest revision as of 15:31, 16 September 2013
Removed in LÖVE 0.9.0 |
It has been renamed to love.mouse.setGrabbed. |
Grabs the mouse and confines it to the window.
Function
Synopsis
love.mouse.setGrab( grab )
Arguments
boolean grab
- True to confine the mouse, false to let it leave the window.
Returns
Nothing.
Examples
Toggles whether the mouse is grabbed by pressing tab, with the help of love.mouse.isGrabbed.
function love.keypressed(key)
if key == "tab" then
local state = not love.mouse.isGrabbed() -- the opposite of whatever it currently is
love.mouse.setGrab(state)
end
end
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