Difference between revisions of "Joystick:getID"
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== See Also == | == See Also == | ||
* [[parent::Joystick]] | * [[parent::Joystick]] | ||
− | * [[Joystick: | + | * [[Joystick:getProductGUID]] |
* [[Joystick:getConnectedIndex]] | * [[Joystick:getConnectedIndex]] | ||
[[Category:Functions]] | [[Category:Functions]] |
Revision as of 07:30, 28 August 2013
Available since LÖVE 0.9.0 |
This function is not supported in earlier versions. |
Gets the joystick's unique identifier. The identifier will remain the same for the life of the game, even when the Joystick is disconnected and reconnected, but it will change when the game is re-launched.
Function
Synopsis
id = Joystick:getID( )
Arguments
None.
Returns
number id
- The Joystick's unique identifier.
See Also
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