Difference between revisions of "ParticleSystem:setGravity"
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− | + | {{oldin|[[0.9.0]]|090||type=function|text=It has been replaced by [[ParticleSystem:setLinearAcceleration]]}} | |
− | + | Sets the gravity affecting the particles (acceleration along the y-axis). | |
+ | Every particle created will have a gravity between min and max. | ||
== Function == | == Function == | ||
=== Synopsis === | === Synopsis === | ||
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* [[parent::ParticleSystem]] | * [[parent::ParticleSystem]] | ||
[[Category:Functions]] | [[Category:Functions]] | ||
− | {{#set:Description=}} | + | {{#set:Description=Sets the gravity affecting the particles (acceleration along the y-axis).}} |
+ | {{#set:Since=000}} | ||
+ | == Other Languages == | ||
+ | {{i18n|ParticleSystem:setGravity}} |
Latest revision as of 04:22, 20 July 2013
Removed in LÖVE 0.9.0 |
It has been replaced by ParticleSystem:setLinearAcceleration. |
Sets the gravity affecting the particles (acceleration along the y-axis). Every particle created will have a gravity between min and max.
Function
Synopsis
ParticleSystem:setGravity( min, max )
Arguments
Returns
Nothing.
See Also
Other Languages
Dansk –
Deutsch –
English –
Español –
Français –
Indonesia –
Italiano –
Lietuviškai –
Magyar –
Nederlands –
Polski –
Português –
Română –
Slovenský –
Suomi –
Svenska –
Türkçe –
Česky –
Ελληνικά –
Български –
Русский –
Српски –
Українська –
עברית –
ไทย –
日本語 –
正體中文 –
简体中文 –
Tiếng Việt –
한국어
More info