Difference between revisions of "MouseJoint"
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For controlling objects with the mouse. | For controlling objects with the mouse. | ||
− | + | == Constructors == | |
− | + | {{#ask: [[Category:Functions]] [[Constructs::MouseJoint]] [[Concept:Current]] | |
− | |||
− | == | ||
− | {{#ask: [[Category:Functions]] [[ | ||
| headers=hide | | headers=hide | ||
+ | | default=None. | ||
+ | | format=template | ||
+ | | template=ListingFields | ||
+ | | introtemplate=ListingIntro | ||
+ | | outrotemplate=ListingOutro | ||
| ?Description | | ?Description | ||
+ | | ?PrettySince | ||
+ | | ?PrettyRemoved | ||
}} | }} | ||
− | {{#ask: [[Category:Functions]] [[parent::Joint]] | + | == Functions == |
+ | {{#ask: [[Category:Functions]] [[parent::MouseJoint||Joint]] [[Concept:Current]] | ||
| headers=hide | | headers=hide | ||
+ | | format=template | ||
+ | | template=ListingFields | ||
+ | | introtemplate=ListingIntro | ||
+ | | outrotemplate=ListingOutro | ||
| ?Description | | ?Description | ||
+ | | ?PrettySince | ||
+ | | ?PrettyRemoved | ||
}} | }} | ||
+ | == Supertypes == | ||
+ | * [[parent::Joint]] | ||
+ | * [[parent::Object]] | ||
== See Also == | == See Also == | ||
− | + | * [[love.physics]] | |
− | * [[love.physics | ||
[[Category:Types]] | [[Category:Types]] | ||
− | {{#set:Description=For controlling objects with the mouse. | + | {{#set:Description=For controlling objects with the mouse.}} |
− | }} | + | {{#set:Since=000}} |
== Other Languages == | == Other Languages == | ||
{{i18n|MouseJoint}} | {{i18n|MouseJoint}} |
Latest revision as of 23:18, 29 March 2013
For controlling objects with the mouse.
Constructors
love.physics.newMouseJoint | Create a joint between a body and the mouse. |
Functions
Joint:destroy | Explicitly destroys the Joint. | ||
Joint:getAnchors | Get the anchor points of the joint. | ||
Joint:getBodies | Gets the bodies that the Joint is attached to. | 0.9.2 | |
Joint:getCollideConnected | Gets whether the connected Bodies collide. | ||
Joint:getReactionForce | Returns the reaction force on the second body. | ||
Joint:getReactionTorque | Returns the reaction torque on the second body. | ||
Joint:getType | Gets a string representing the type. | ||
Joint:getUserData | Returns the Lua value associated with this Joint. | 0.9.2 | |
Joint:isDestroyed | Gets whether the Joint is destroyed. | 0.9.2 | |
Joint:setCollideConnected | Sets whether the connected Bodies should collide with each other. | 0.8.0 | |
Joint:setUserData | Associates a Lua value with the Joint. | 0.9.2 | |
MouseJoint:getDampingRatio | Returns the damping ratio. | 0.8.0 | |
MouseJoint:getFrequency | Returns the frequency. | 0.8.0 | |
MouseJoint:getMaxForce | Gets the highest allowed force. | ||
MouseJoint:getTarget | Gets the target point. | ||
MouseJoint:setDampingRatio | Sets a new damping ratio. | 0.8.0 | |
MouseJoint:setFrequency | Sets a new frequency. | 0.8.0 | |
MouseJoint:setMaxForce | Sets the highest allowed force. | ||
MouseJoint:setTarget | Sets the target point. |
Supertypes
See Also
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