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  • ...your game you probably want to make the background transparent instead of black.
    2 KB (334 words) - 19:44, 26 July 2022
  • ...ode will cause an 800 by 600 window to appear, and display white text on a black background.
    1 KB (202 words) - 23:12, 19 January 2022
  • -- Between black and tintColor.
    5 KB (781 words) - 16:23, 25 November 2023
  • -- Draw some black text with the top left corner at the center.
    4 KB (570 words) - 18:23, 3 June 2022
  • ...area outside the texture's normal range with transparent black (or opaque black for textures with no alpha channel.)}}
    2 KB (238 words) - 14:38, 26 March 2023
  • ...reset makes the current drawing color white, the current background color black, disables any active [[Canvas]] or [[Shader]], and removes any scissor sett
    1 KB (176 words) - 04:08, 18 June 2020
  • ...the screen to the background color in 0.9.2 and earlier, or to transparent black (0, 0, 0, 0) in LÖVE [[0.10.0]] and newer. ...boolean|clearcolor|Whether to clear the active color canvas to transparent black (<code>0, 0, 0, 0</code>). Typically this should be set to false with this
    5 KB (723 words) - 23:24, 3 April 2018
  • -- Evaluate a color that makes the screen fade from white and then to black. 2, -- Two seconds to go to opaque black.
    3 KB (474 words) - 00:32, 12 November 2016
  • *'''Lightness''' is how light or dark a color is. Ranges from black to white. In the middle is either grey (if low saturation) or a color (if h
    2 KB (304 words) - 18:24, 2 March 2022
  • ...ead of stretching the screen, it resizes it in the correct ratio and draws black boxes at the top and bottom if needed. ...xes to trim any graphics which should be out of the screen. It defaults to black letterboxes.
    7 KB (1,066 words) - 04:38, 2 June 2021
  • -- a black/white mask image: black pixels will mask, white pixels will pass.
    3 KB (351 words) - 04:07, 26 September 2016
  • Clear the canvas to transparent black: (0, 0, 0, 0).
    3 KB (348 words) - 19:53, 29 September 2021
  • ===draw a vertical greyscale spectrum (that is, black on left, white on right) filling the whole screen===
    5 KB (681 words) - 15:47, 24 April 2024
  • psystem:setColors(255, 255, 255, 255, 255, 255, 255, 0) -- Fade to black.
    2 KB (206 words) - 12:41, 2 October 2016
  • -- fade background to black in 2 seconds, and then print a message on the terminal
    1 KB (175 words) - 07:03, 23 December 2016
  • psystem:setColors(255, 255, 255, 255, 255, 255, 255, 0); -- Fade to black.
    2 KB (273 words) - 09:55, 28 January 2015
  • psystem:setColors(255, 255, 255, 255, 255, 255, 255, 0); -- Fade to black.
    2 KB (204 words) - 20:47, 6 January 2015
  • -- a black/white mask image: black pixels will mask, white pixels will pass.
    5 KB (633 words) - 00:07, 4 April 2018
  • ...driver bug on some Android devices which caused all objects to show up as black.
    3 KB (496 words) - 02:05, 20 December 2018
  • * Fixed black fringes around text in some situations.
    5 KB (756 words) - 03:05, 2 November 2019