lure
Summary
LURE is an attempt to implement a hybrid xml/html DOM parser and renderer for the Love2d game engine. The goal of LURE is to provide the following:
- A non-validating xml/html parser which generates a (somewhat) W3C Standards complaint DOM Object for use with love.
- A html renderer which will display html markup in the love window.
Although we have a working prototype of the xml/html parser and DOM Object, we do not yet have a working renderer. Given the sheer size of the W3C DOM specification, this area will serve to document and track the current status of DOM Interface implementations.
LURE DOM Reference
Object | Description |
---|---|
DOM Node | base node object in the XML/HTML DOM |
DOM NodeList | |
DOM NamedNodeMap | |
DOM document | |
DOM Element | |
DOM Attribute | |
DOM Text | |
DOM CDATA | |
DOM Comment | |
DOM Window |
xml/html Parser Preview
The parser in its current state implements many of the core DOM node objects. Although the library is not yet ready for prototype release, below is an example of the current xml/html parser and some basic use of the resulting DOM Object.
Below is very simple xml/html markup:
<html>
<head>
<title>Lure Test Page</title>
</head>
<body>
<div id="div1">
this is a sentence<br>separated by a break line.
<div id="div2">Hello</div>
<div id="div3">World</div>
</div>
</body>
</html>
And to parse and work with the DOM in LURE:
require("lure.lua")
htmlDoc = Lure.load("test.html")
print(htmlDoc.getElementById("div1").childNodes[1].data)
--OUTPUT: this is a sentence
print(htmlDoc.childNodes[1].childNodes[2].childNodes[1].childNodes[3].data)
--OUTPUT: separated by a break line.
newElement = htmlDoc.createElement("div")
newElement.setAttribute("id", "myNewElement")
htmlDoc.body.appendChild(newElement)
print(htmlDoc.getElementById("myNewElement").getAttribute("id"))
--OUTPUT: myNewElement
MORE TO COME!