Getting Started (简体中文)
获得 LÖVE
从 LÖVE 网站 下载最新版本的 LÖVE,然后安装到电脑中。 如果使用 Windows 平台并不是必须要安装 LÖVE 才可使用,也可以通用下载 LÖVE 压缩包,然后解压到硬盘中任意位置的方式来使用 LÖVE 。
使用如下命令可以查看已安装的 LÖVE 版本:
love --version
制作游戏
要制作一个最小的游戏, 先在硬盘中任意位置创建一个文件夹,然后打开你喜欢的代码编辑器。 Notepad ++ 是 Windows 平台上很好的选择,它已经内建 Lua 支持。 在刚才创建的文件夹中新建一个名为 main.lua 的文件。 将下面的代码输入或复制到 main.lua 中,保存文件。
function love.draw()
love.graphics.print("Hello World", 400, 300)
end
Running Games
LÖVE can load a game in two ways:
- From a folder.
- From a .love file (a renamed .zip-file).
In both cases, there has to be a file called main.lua
in the root path. This file will be loaded when LÖVE starts. If this file is missing, LÖVE will not recognize the folder or .love file as game, and it will complain about a wrongly packaged game. A frequently made mistake is zipping the folder rather than its contents. This stems from very old practice (because when you unzip a folder you don't want it to splash out all over your current directory), but for LÖVE doing that doesn't make sense: you need to zip the game folder's contents only, to get a correct .love.
Windows
On Windows, the easiest way to run the game is to drag the folder onto love.exe, or a shortcut to love.exe. Remember to drag the folder containing main.lua
, and not main.lua
itself.
There's also the Scite option.
You can also call it from command line:
For instance:
love C:\games\mygame love C:\games\packagedgame.love
On Windows, there is a special option which will attach a console to the Window. This allows you to see standard output.
love --console
Linux
On Linux, you can use the command line:
love /home/path/to/game love /home/path/to/packagedgame.love
If you have installed the .deb, you can double click on .love files in your file manager as well.
Mac OSX
On Mac OSX, a folder or .love file can be dropped onto the Love.app application bundle. On the Mac OSX Terminal (commandline), you can use love like this (assuming it's installed to the Applications directory):
open -a love mygame
In some cases it may be faster to invoke the love binary inside the application bundle directly via the following:
/Applications/love.app/Contents/MacOS/love mygame
You can setup an alias in your Terminal session to call the binary when you use love
by adding an alias to your ~/.bash_profile (open -a TextEdit ~/.bash_profile
):
# alias to love alias love="/Applications/love.app/Contents/MacOS/love"
Now you can call love from the commandline like Linux and Windows:
love /home/path/to/game