Source
A Source represents audio you can play back. You can do interesting things with Sources, like set the volume, pitch, and its position relative to the listener.
Constructors
love.audio.newSource | Creates a new Source from a file, SoundData, or Decoder. |
Functions
Source:getDirection | Gets the direction of the Source. |
Source:getPitch | Gets the current pitch of the Source. |
Source:getPosition | Gets the position of the Source. |
Source:getVelocity | Gets the velocity of the Source. |
Source:getVolume | Gets the current volume of the Source. |
Source:isLooping | Returns whether the Source will loop. |
Source:isPaused | Returns whether the Source is paused. |
Source:isStatic | Returns whether the Source is static. |
Source:isStopped | Returns whether the Source is stopped. |
Source:pause | Pauses a source. |
Source:play | Plays a source. |
Source:resume | Resumes a paused source. |
Source:rewind | Rewinds a source. |
Source:setDirection | Sets the direction of the Source. |
Source:setLooping | Sets whether the Source should loop. |
Source:setPitch | Sets the pitch of the Source. |
Source:setPosition | Sets the position of the Source. |
Source:setVelocity | Sets the velocity of the Source. |
Source:setVolume | Sets the current volume of the Source. |
Source:stop | Stops a source. |
Object:type | Gets the type of the object as a string. |
Object:typeOf | Checks whether an object is of a certain type. |
Supertypes
See Also
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