RevoluteJoint (Português)
Permite que dois corpos fiquem firmes sobre um ponto compartilhado.
Criado com love.physics.newRevoluteJoint.
Funções
RevoluteJoint:getJointAngle Get the current joint angle.
RevoluteJoint:getJointSpeed Get the current joint angle speed.
RevoluteJoint:getLimits Gets the joint limits.
RevoluteJoint:getLowerLimit Gets the lower limit.
RevoluteJoint:getMaxMotorTorque Gets the maximum motor force.
RevoluteJoint:getMotorSpeed Gets the motor speed.
RevoluteJoint:getMotorTorque Get the current motor force.
RevoluteJoint:getUpperLimit Gets the upper limit.
RevoluteJoint:isLimitsEnabled Checks whether limits are enabled.
RevoluteJoint:isMotorEnabled Checks whether the motor is enabled.
RevoluteJoint:setLimits Sets the limits.
RevoluteJoint:setLimitsEnabled Enables/disables the joint limit.
RevoluteJoint:setLowerLimit Sets the lower limit.
RevoluteJoint:setMaxMotorTorque Set the maximum motor force.
RevoluteJoint:setMotorEnabled Enables/disables the joint motor.
RevoluteJoint:setMotorSpeed Sets the motor speed.
RevoluteJoint:setUpperLimit Sets the upper limit.
Veja Também
Outros Idiomas
Dansk –
Deutsch –
English –
Español –
Français –
Indonesia –
Italiano –
Lietuviškai –
Magyar –
Nederlands –
Polski –
Português –
Română –
Slovenský –
Suomi –
Svenska –
Türkçe –
Česky –
Ελληνικά –
Български –
Русский –
Српски –
Українська –
עברית –
ไทย –
日本語 –
正體中文 –
简体中文 –
Tiếng Việt –
한국어
More info